//
//  AudioManager.h
//  GameProject
//
//  Created by Blair Trusler on 16/01/2012.
//  Copyright (c) 2012 Blair Trusler. All rights reserved.
//

#import "GameHeader.h"

@interface AudioManager : NSObject{
    
}

+(void)preloadAudio;

//Music:
+(void)playLevel1Music;
+(void)playLevel2Music;
+(void)playLevel3Music;
+(void)playLevel4Music;
+(void)playLevel5Music;
+(void)levelCompleteMusic;
+(void)gameOverMusic;

//Effects:
+(void)playMainMenuMusic;
+(void)playMenuButtonClick;
+(void)gameOverSound;
+(void)levelComplete;
+(void)powerUp;
+(void)powerUpOver;
+(void)collisionSound;
+(void)doorLockSound;

@end
